/** * Shader Constants used across all shader programs */ export declare const SHADER_CONSTANTS: { readonly MAX_COLORS: 20; readonly MIN_ZOOM: 0.1; readonly DEFAULT_ALPHA: 0; readonly PRECISION: "highp"; }; /** * GradShader: Handles the gradient rendering for heatmap points * - vertex: Handles point positioning and size * - fragment: Calculates point color and intensity */ export declare const GradShader: { vertex: string; fragment: string; }; export declare const ColorShader: { vertex: string; fragment: string; }; export declare const ImageShader: { vertex: string; fragment: string; };