/** * Linear interpolation with factor based on user's FPS. * * {@link http://www.rorydriscoll.com/2016/03/07/frame-rate-independent-damping-using-lerp/} * * @group Utils * * @param {number} current - The starting value. * @param {number} target - The end value. * @param {number} factor - The interpolation factor, typically between 0 and 1. A lower value results in slower interpolation, while a higher value makes it faster. * @param {number} delta - Time elapsed since the last update in milliseconds * @param {number} [approximation=0] - A small threshold to determine when the difference between the interpolated value and the target is negligible. If the difference is within this threshold, the function returns `target` directly. */ export declare function damp(current: number, target: number, factor: number, delta: number, approximation?: number): number; //# sourceMappingURL=damp.d.ts.map