import { ConnectionPoint, Position, RoutingPoint, Size } from '../models/types'; import * as i0 from "@angular/core"; export declare class OrthogonalRouterService { /** * Finds the closest node side and point for a given mouse position */ findConnectionPoint(node: { position: Position; size: Size; }, mousePos: Position): ConnectionPoint; /** * Calculates the optimal orthogonal route between two points */ calculateRoute(startNode: { position: Position; size: Size; }, endNode: { position: Position; size: Size; }, startPoint: ConnectionPoint, endPoint: ConnectionPoint): RoutingPoint[]; private createRouteFromSides; private createBendPoint; private createHorizontalRoute; private createVerticalRoute; private simplifyRoute; /** * Updates a segment's position while maintaining orthogonal constraints */ updateSegment(points: RoutingPoint[], segmentIndex: number, newPosition: Position): RoutingPoint[]; /** * Determines if a point is near enough to a line segment for manipulation */ isPointNearSegment(point: Position, segmentStart: Position, segmentEnd: Position, threshold?: number): boolean; static ɵfac: i0.ɵɵFactoryDeclaration; static ɵprov: i0.ɵɵInjectableDeclaration; }