import { OrbitCameraOptions } from './camera/OrbitCamera'; import { OrbitControllerOptions } from './controls/OrbitController'; import { Axes3DOptions } from './Axes3D'; import { Renderer3DOptions, Renderer3DEventCallback } from './types'; import { CustomThemeOptions } from './colorThemes'; export interface RibbonSeriesData { /** X coordinates */ xValues: Float32Array; /** Y coordinates */ yValues: Float32Array; /** Z center coordinate of this ribbon */ z: number; /** Width of the ribbon along the Z axis (default 0.5) */ width?: number; /** Color of the ribbon (default: [0.3, 0.8, 1.0]) */ color?: [number, number, number]; } export interface Ribbon3DRendererOptions extends Renderer3DOptions { camera?: OrbitCameraOptions; controls?: OrbitControllerOptions; axes?: Axes3DOptions; showAxes?: boolean; /** Global opacity (default: 0.9) */ opacity?: number; /** Enable tooltips */ enableTooltip?: boolean; /** Color theme options */ theme?: CustomThemeOptions; } export declare class Ribbon3DRenderer { private canvas; private gl; private dpr; private programs; private camera; private controller; private axes; private vao; private positionBuffer; private normalBuffer; private colorBuffer; private indexBuffer; private indexCount; private backgroundColor; private opacity; private series; private bounds; private animationFrameId; private needsRender; private eventListeners; private hoveredSeriesIndex; private colorTheme; private tooltip; private lastHitIndex; private boundHandleMouseMove?; private boundHandleMouseLeave?; constructor(options: Ribbon3DRendererOptions); setData(series: RibbonSeriesData[]): void; private updateBounds; private updateGeometry; render(): void; private startRenderLoop; fitToData(): void; private handleMouseMove; private handleMouseLeave; private handleResize; private resize; getCanvasSize(): { width: number; height: number; }; getAxisLabels(): import('./Axes3D').AxisLabel3D[]; getViewProjectionMatrix(): import('./math').Mat4Type; projectToScreen(worldPos: [number, number, number]): { x: number; y: number; visible: boolean; }; on(event: string, callback: Renderer3DEventCallback): void; private emitEvent; destroy(): void; }