import type { Bounds } from 'vega-scenegraph'; import type { GPUVegaCanvasContext, GPUVegaScene } from '../types/context.js'; import type WebGPURenderer from '../WebGPURenderer.js'; declare function draw(this: WebGPURenderer, device: GPUDevice, ctx: GPUVegaCanvasContext, scene: GPUVegaScene, vb: Bounds): void; declare const _default: { draw: typeof draw; }; export default _default;