/// import * as THREE from 'three'; export default class MidiLoader { midiTexture: THREE.DataTexture; noteTexture: THREE.DataTexture; private midiArray; private noteArray; private isEnabled; constructor(); onstatechange: (access: WebMidi.MIDIAccess) => void; onmidimessage: (midi: Uint8Array) => void; enable(): void; disable(): void; }