import { IGIFFrame } from '@fand/gifuct-js'; export default class GIFPlayer { frames: IGIFFrame[]; index: number; canvas: HTMLCanvasElement; ctx: CanvasRenderingContext2D; pixelRatio: number; startTime: number; playTime: number; static create(src: string, pixelRatio: number): Promise; private constructor(); getCanvas(): HTMLCanvasElement; update(): void; }