/** * Bitwise flags which means they can be combined, i.e. `Flags.Script | Flags.DoctorFresh` */ export declare enum Flag { None = 0, Script = 1, MakeSnapshot = 2, ReuseDoctorArtifacts = 4 } export declare class GeneratorFlags { private flags; constructor(flags: Flag); has(flag: number): boolean; add(flag: Flag): void; delete(flag: Flag): void; }