export declare enum PlayingType { play = "play", playing = "playing", paused = "paused", hovered = "hovered", focused = "focused", update = "update", leave = "leave", blur = "blur" } export declare enum LazyLoadType { ondemand = "ondemand", progressive = "progressive" } export declare enum SwipeDirection { left = "left", right = "right", up = "up", down = "down", vertical = "vertical" } export declare enum SlideNavigation { next = "next", previous = "previous" } export declare enum WidthDetection { auto = "auto", manual = "manual" }