declare module '*.obj?three' { const mesh: import('three').Group export default mesh } declare module '*.glb?three' { const mesh: import('three').Group & { animationMixer: import('three').AnimationMixer isLoading: boolean animate: () => void } export default mesh } declare module '*.gltf?three' { const mesh: import('three').Group & { animationMixer: import('three').AnimationMixer isLoading: boolean animate: () => void } export default mesh }