import { type ToolDef } from "../types.js"; /** * Dataflow graphs, contributed entirely by Unreal's own toolsets. * * ue-mcp ships no native C++ handlers for Dataflow, so every action here is a * generated declaration wrapping an engine tool. The category exists anyway, * declared like any other: an agent authoring a Dataflow graph should reach for * `dataflow`, not go rummaging in the `epic` umbrella for it. * * It used to be materialised at startup, only on an engine that shipped the * toolset. It is declared now, and behaves like every other category on an * editor that cannot serve it: the action is advertised and the call explains * what is missing. `landscape` is advertised with no editor attached at all. */ export declare const dataflowTool: ToolDef;