syntax = "proto2";

package mg.protocol.game_stats_cache;

message GameStatsCard {
    optional string space_id = 1;
    optional string json = 2;
}

message GameStatsCache {
    required uint32 version = 1;
    repeated GameStatsCard player_stats_cards = 2;
    repeated GameStatsCard community_stats_cards = 3;
}
