import * as z from "zod"; export type GetGameMinecraftServerstatusRequest = { server: string; }; export declare const GetGameMinecraftServerstatusRequest$zodSchema: z.ZodType; export type GetGameMinecraftServerstatusBadGatewayDetails = {}; export declare const GetGameMinecraftServerstatusBadGatewayDetails$zodSchema: z.ZodType; /** * 查询失败。在尝试连接并获取服务器信息时发生网络错误或协议错误。 */ export type GetGameMinecraftServerstatusBadGatewayResponseBody = { code?: string | undefined; details?: GetGameMinecraftServerstatusBadGatewayDetails | undefined; message?: string | undefined; }; export declare const GetGameMinecraftServerstatusBadGatewayResponseBody$zodSchema: z.ZodType; export type GetGameMinecraftServerstatusNotFoundDetails = {}; export declare const GetGameMinecraftServerstatusNotFoundDetails$zodSchema: z.ZodType; /** * 服务器未找到。这可能意味着你提供的服务器地址无法解析,或者服务器当前处于离线状态。 */ export type GetGameMinecraftServerstatusNotFoundResponseBody = { code?: string | undefined; details?: GetGameMinecraftServerstatusNotFoundDetails | undefined; message?: string | undefined; }; export declare const GetGameMinecraftServerstatusNotFoundResponseBody$zodSchema: z.ZodType; export type GetGameMinecraftServerstatusBadRequestDetails = {}; export declare const GetGameMinecraftServerstatusBadRequestDetails$zodSchema: z.ZodType; /** * 请求失败。请检查你是否提供了 `server` 参数。 */ export type GetGameMinecraftServerstatusBadRequestResponseBody = { code?: string | undefined; details?: GetGameMinecraftServerstatusBadRequestDetails | undefined; message?: string | undefined; }; export declare const GetGameMinecraftServerstatusBadRequestResponseBody$zodSchema: z.ZodType; /** * 查询成功!返回服务器的详细状态信息。 */ export type GetGameMinecraftServerstatusResponseBody = { favicon_url?: string | undefined; ip?: string | undefined; max_players?: number | undefined; motd_clean?: string | undefined; motd_html?: string | undefined; online?: boolean | undefined; players?: number | undefined; port?: number | undefined; version?: string | undefined; }; export declare const GetGameMinecraftServerstatusResponseBody$zodSchema: z.ZodType; export type GetGameMinecraftServerstatusResponse = GetGameMinecraftServerstatusResponseBody | GetGameMinecraftServerstatusBadRequestResponseBody | GetGameMinecraftServerstatusNotFoundResponseBody | GetGameMinecraftServerstatusBadGatewayResponseBody; export declare const GetGameMinecraftServerstatusResponse$zodSchema: z.ZodType; //# sourceMappingURL=getgameminecraftserverstatusop.d.ts.map