import { type WebGPURenderer } from 'three/webgpu'; export declare class Info { #private; el: HTMLElement; renderer: WebGPURenderer; container: HTMLElement; drawCallsText: HTMLElement; frameCallsText: HTMLElement; trianglesText: HTMLElement; pointsText: HTMLElement; linesText: HTMLElement; timestampText: HTMLElement; _enabled: boolean; constructor(el: HTMLElement, renderer: WebGPURenderer); update(): void; enable(): void; disable(): void; dispose(): void; }