import { type Raycaster, type Intersection, type Object3DEventMap, Group } from 'three/webgpu'; import type { InteractionEventMap } from '../interactions'; export declare class BaseGroup extends Group { readonly isBaseGroup = true; type: string; ignoreInvisibleWhenRaycast: boolean; constructor(...args: ConstructorParameters>); raycast(raycaster: Raycaster, intersects: Intersection[]): boolean | void; }