import type { LoadingManager } from 'three/webgpu'; import { GLTFLoader, type GLTF } from 'three/addons/loaders/GLTFLoader.js'; export declare class SBMXLoader extends GLTFLoader { constructor(manager?: LoadingManager); parse(data: ArrayBuffer, path: string, onLoad: (gltf: GLTF) => void, onError?: (event: ErrorEvent) => void): void; }