import { Vector3, type Object3D } from 'three/webgpu'; import type { Viewer } from 'u-space'; declare class TrackingControls { viewer: Viewer; target: Object3D | null; offset: Vector3; type: 'position' | 'box3'; constructor(viewer: Viewer); _update: () => void; enable(): this; disable(): this; } export { TrackingControls };