import { type Object3D } from 'three/webgpu'; import type { Viewer } from 'u-space'; import { CurveMovement } from './CurveMovement'; declare class CurveMovementObject extends CurveMovement { /** 移动目标对象 */ target: Object3D | null; constructor(viewer: Viewer); /** * 更新动画帧 */ private _updateObject; dispose(): void; } export { CurveMovementObject };