using UnityEngine; namespace TyphoonUI { /// /// 接口-滚动视图元素 /// public interface IScrollCell { void UpdateContent(int index, object data); //更新数据 bool IsVisible { get; } //是否可见 void SetVisible(bool visible); //设置可见性 Transform Root { get; } //元素根节点 void OnCellInitialize(); //初始化 void OnUpdatePosition(float scrollPosition, Vector3 localPosition, UIScrollView scrollView); //坐标更新时触发 } }