using TyphoonGUIStyle; using UnityEditor; using UnityEngine; namespace TyphoonUI { [CustomEditor(typeof(CoreSource))] public class CoreSourceEditor : Editor { CoreSource Target => target as CoreSource; public override void OnInspectorGUI() { base.OnInspectorGUI(); if (GUILayout.Button("重新读取", Styles.BtnGreen, GUILayout.Height(32))) { Target.ReloadSource(); } } } }