/*! ***************************************************************************** Copyright (c) Microsoft Corporation. All rights reserved. Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 THIS CODE IS PROVIDED ON AN *AS IS* BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED, INCLUDING WITHOUT LIMITATION ANY IMPLIED WARRANTIES OR CONDITIONS OF TITLE, FITNESS FOR A PARTICULAR PURPOSE, MERCHANTABLITY OR NON-INFRINGEMENT. See the Apache Version 2.0 License for specific language governing permissions and limitations under the License. ***************************************************************************** */ /// /// /// interface SharedArrayBuffer { /** * Read-only. The length of the ArrayBuffer (in bytes). */ readonly byteLength: number; /** * Returns a section of an SharedArrayBuffer. */ slice(begin: number, end?: number): SharedArrayBuffer; readonly [Symbol.species]: SharedArrayBuffer; readonly [Symbol.toStringTag]: "SharedArrayBuffer"; } interface SharedArrayBufferConstructor { readonly prototype: SharedArrayBuffer; new (byteLength: number): SharedArrayBuffer; } declare var SharedArrayBuffer: SharedArrayBufferConstructor; interface ArrayBufferTypes { SharedArrayBuffer: SharedArrayBuffer; } interface Atomics { /** * Adds a value to the value at the given position in the array, returning the original value. * Until this atomic operation completes, any other read or write operation against the array * will block. */ add(typedArray: Int8Array | Uint8Array | Int16Array | Uint16Array | Int32Array | Uint32Array, index: number, value: number): number; /** * Stores the bitwise AND of a value with the value at the given position in the array, * returning the original value. Until this atomic operation completes, any other read or * write operation against the array will block. */ and(typedArray: Int8Array | Uint8Array | Int16Array | Uint16Array | Int32Array | Uint32Array, index: number, value: number): number; /** * Replaces the value at the given position in the array if the original value equals the given * expected value, returning the original value. Until this atomic operation completes, any * other read or write operation against the array will block. */ compareExchange(typedArray: Int8Array | Uint8Array | Int16Array | Uint16Array | Int32Array | Uint32Array, index: number, expectedValue: number, replacementValue: number): number; /** * Replaces the value at the given position in the array, returning the original value. Until * this atomic operation completes, any other read or write operation against the array will * block. */ exchange(typedArray: Int8Array | Uint8Array | Int16Array | Uint16Array | Int32Array | Uint32Array, index: number, value: number): number; /** * Returns a value indicating whether high-performance algorithms can use atomic operations * (`true`) or must use locks (`false`) for the given number of bytes-per-element of a typed * array. */ isLockFree(size: number): boolean; /** * Returns the value at the given position in the array. Until this atomic operation completes, * any other read or write operation against the array will block. */ load(typedArray: Int8Array | Uint8Array | Int16Array | Uint16Array | Int32Array | Uint32Array, index: number): number; /** * Stores the bitwise OR of a value with the value at the given position in the array, * returning the original value. Until this atomic operation completes, any other read or write * operation against the array will block. */ or(typedArray: Int8Array | Uint8Array | Int16Array | Uint16Array | Int32Array | Uint32Array, index: number, value: number): number; /** * Stores a value at the given position in the array, returning the new value. Until this * atomic operation completes, any other read or write operation against the array will block. */ store(typedArray: Int8Array | Uint8Array | Int16Array | Uint16Array | Int32Array | Uint32Array, index: number, value: number): number; /** * Subtracts a value from the value at the given position in the array, returning the original * value. Until this atomic operation completes, any other read or write operation against the * array will block. */ sub(typedArray: Int8Array | Uint8Array | Int16Array | Uint16Array | Int32Array | Uint32Array, index: number, value: number): number; /** * If the value at the given position in the array is equal to the provided value, the current * agent is put to sleep causing execution to suspend until the timeout expires (returning * `"timed-out"`) or until the agent is awoken (returning `"ok"`); otherwise, returns * `"not-equal"`. */ wait(typedArray: Int32Array, index: number, value: number, timeout?: number): "ok" | "not-equal" | "timed-out"; /** * Wakes up sleeping agents that are waiting on the given index of the array, returning the * number of agents that were awoken. * @param typedArray A shared Int32Array. * @param index The position in the typedArray to wake up on. * @param count The number of sleeping agents to notify. Defaults to +Infinity. */ notify(typedArray: Int32Array, index: number, count?: number): number; /** * Stores the bitwise XOR of a value with the value at the given position in the array, * returning the original value. Until this atomic operation completes, any other read or write * operation against the array will block. */ xor(typedArray: Int8Array | Uint8Array | Int16Array | Uint16Array | Int32Array | Uint32Array, index: number, value: number): number; readonly [Symbol.toStringTag]: "Atomics"; } declare var Atomics: Atomics;