/*! ***************************************************************************** Copyright (c) Microsoft Corporation. All rights reserved. Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with the License. You may obtain a copy of the License at http://www.apache.org/licenses/LICENSE-2.0 THIS CODE IS PROVIDED ON AN *AS IS* BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED, INCLUDING WITHOUT LIMITATION ANY IMPLIED WARRANTIES OR CONDITIONS OF TITLE, FITNESS FOR A PARTICULAR PURPOSE, MERCHANTABLITY OR NON-INFRINGEMENT. See the Apache Version 2.0 License for specific language governing permissions and limitations under the License. ***************************************************************************** */ /// ///////////////////////////// /// DOM Iterable APIs ///////////////////////////// interface AudioParam { setValueCurveAtTime(values: Iterable, startTime: number, duration: number): AudioParam; } interface AudioParamMap extends ReadonlyMap { } interface BaseAudioContext { createIIRFilter(feedforward: Iterable, feedback: Iterable): IIRFilterNode; createPeriodicWave(real: Iterable, imag: Iterable, constraints?: PeriodicWaveConstraints): PeriodicWave; } interface CSSRuleList { [Symbol.iterator](): IterableIterator; } interface CSSStyleDeclaration { [Symbol.iterator](): IterableIterator; } interface Cache { addAll(requests: Iterable): Promise; } interface CanvasPathDrawingStyles { setLineDash(segments: Iterable): void; } interface ClientRectList { [Symbol.iterator](): IterableIterator; } interface DOMRectList { [Symbol.iterator](): IterableIterator; } interface DOMStringList { [Symbol.iterator](): IterableIterator; } interface DOMTokenList { [Symbol.iterator](): IterableIterator; entries(): IterableIterator<[number, string]>; keys(): IterableIterator; values(): IterableIterator; } interface DataTransferItemList { [Symbol.iterator](): IterableIterator; } interface FileList { [Symbol.iterator](): IterableIterator; } interface FormData { [Symbol.iterator](): IterableIterator<[string, FormDataEntryValue]>; /** * Returns an array of key, value pairs for every entry in the list. */ entries(): IterableIterator<[string, FormDataEntryValue]>; /** * Returns a list of keys in the list. */ keys(): IterableIterator; /** * Returns a list of values in the list. */ values(): IterableIterator; } interface HTMLAllCollection { [Symbol.iterator](): IterableIterator; } interface HTMLCollectionBase { [Symbol.iterator](): IterableIterator; } interface HTMLCollectionOf { [Symbol.iterator](): IterableIterator; } interface HTMLFormElement { [Symbol.iterator](): IterableIterator; } interface HTMLSelectElement { [Symbol.iterator](): IterableIterator; } interface Headers { [Symbol.iterator](): IterableIterator<[string, string]>; /** * Returns an iterator allowing to go through all key/value pairs contained in this object. */ entries(): IterableIterator<[string, string]>; /** * Returns an iterator allowing to go through all keys of the key/value pairs contained in this object. */ keys(): IterableIterator; /** * Returns an iterator allowing to go through all values of the key/value pairs contained in this object. */ values(): IterableIterator; } interface IDBDatabase { /** * Returns a new transaction with the given mode ("readonly" or "readwrite") and scope which can be a single object store name or an array of names. */ transaction(storeNames: string | Iterable, mode?: IDBTransactionMode): IDBTransaction; } interface IDBObjectStore { /** * Creates a new index in store with the given name, keyPath and options and returns a new IDBIndex. If the keyPath and options define constraints that cannot be satisfied with the data already in store the upgrade transaction will abort with a "ConstraintError" DOMException. * * Throws an "InvalidStateError" DOMException if not called within an upgrade transaction. */ createIndex(name: string, keyPath: string | Iterable, options?: IDBIndexParameters): IDBIndex; } interface MediaKeyStatusMap { [Symbol.iterator](): IterableIterator<[BufferSource, MediaKeyStatus]>; entries(): IterableIterator<[BufferSource, MediaKeyStatus]>; keys(): IterableIterator; values(): IterableIterator; } interface MediaList { [Symbol.iterator](): IterableIterator; } interface MimeTypeArray { [Symbol.iterator](): IterableIterator; } interface NamedNodeMap { [Symbol.iterator](): IterableIterator; } interface Navigator { requestMediaKeySystemAccess(keySystem: string, supportedConfigurations: Iterable): Promise; } interface NodeList { [Symbol.iterator](): IterableIterator; /** * Returns an array of key, value pairs for every entry in the list. */ entries(): IterableIterator<[number, Node]>; /** * Returns an list of keys in the list. */ keys(): IterableIterator; /** * Returns an list of values in the list. */ values(): IterableIterator; } interface NodeListOf { [Symbol.iterator](): IterableIterator; /** * Returns an array of key, value pairs for every entry in the list. */ entries(): IterableIterator<[number, TNode]>; /** * Returns an list of keys in the list. */ keys(): IterableIterator; /** * Returns an list of values in the list. */ values(): IterableIterator; } interface Plugin { [Symbol.iterator](): IterableIterator; } interface PluginArray { [Symbol.iterator](): IterableIterator; } interface RTCRtpTransceiver { setCodecPreferences(codecs: Iterable): void; } interface RTCStatsReport extends ReadonlyMap { } interface SVGLengthList { [Symbol.iterator](): IterableIterator; } interface SVGNumberList { [Symbol.iterator](): IterableIterator; } interface SVGPointList { [Symbol.iterator](): IterableIterator; } interface SVGStringList { [Symbol.iterator](): IterableIterator; } interface SourceBufferList { [Symbol.iterator](): IterableIterator; } interface SpeechGrammarList { [Symbol.iterator](): IterableIterator; } interface SpeechRecognitionResult { [Symbol.iterator](): IterableIterator; } interface SpeechRecognitionResultList { [Symbol.iterator](): IterableIterator; } interface StyleSheetList { [Symbol.iterator](): IterableIterator; } interface TextTrackCueList { [Symbol.iterator](): IterableIterator; } interface TextTrackList { [Symbol.iterator](): IterableIterator; } interface TouchList { [Symbol.iterator](): IterableIterator; } interface URLSearchParams { [Symbol.iterator](): IterableIterator<[string, string]>; /** * Returns an array of key, value pairs for every entry in the search params. */ entries(): IterableIterator<[string, string]>; /** * Returns a list of keys in the search params. */ keys(): IterableIterator; /** * Returns a list of values in the search params. */ values(): IterableIterator; } interface VRDisplay { requestPresent(layers: Iterable): Promise; } interface WEBGL_draw_buffers { drawBuffersWEBGL(buffers: Iterable): void; } interface WebGL2RenderingContextBase { clearBufferfv(buffer: GLenum, drawbuffer: GLint, values: Iterable, srcOffset?: GLuint): void; clearBufferiv(buffer: GLenum, drawbuffer: GLint, values: Iterable, srcOffset?: GLuint): void; clearBufferuiv(buffer: GLenum, drawbuffer: GLint, values: Iterable, srcOffset?: GLuint): void; drawBuffers(buffers: Iterable): void; getActiveUniforms(program: WebGLProgram, uniformIndices: Iterable, pname: GLenum): any; getUniformIndices(program: WebGLProgram, uniformNames: Iterable): Iterable | null; invalidateFramebuffer(target: GLenum, attachments: Iterable): void; invalidateSubFramebuffer(target: GLenum, attachments: Iterable, x: GLint, y: GLint, width: GLsizei, height: GLsizei): void; transformFeedbackVaryings(program: WebGLProgram, varyings: Iterable, bufferMode: GLenum): void; uniform1uiv(location: WebGLUniformLocation | null, data: Iterable, srcOffset?: GLuint, srcLength?: GLuint): void; uniform2uiv(location: WebGLUniformLocation | null, data: Iterable, srcOffset?: GLuint, srcLength?: GLuint): void; uniform3uiv(location: WebGLUniformLocation | null, data: Iterable, srcOffset?: GLuint, srcLength?: GLuint): void; uniform4uiv(location: WebGLUniformLocation | null, data: Iterable, srcOffset?: GLuint, srcLength?: GLuint): void; uniformMatrix2x3fv(location: WebGLUniformLocation | null, transpose: GLboolean, data: Iterable, srcOffset?: GLuint, srcLength?: GLuint): void; uniformMatrix2x4fv(location: WebGLUniformLocation | null, transpose: GLboolean, data: Iterable, srcOffset?: GLuint, srcLength?: GLuint): void; uniformMatrix3x2fv(location: WebGLUniformLocation | null, transpose: GLboolean, data: Iterable, srcOffset?: GLuint, srcLength?: GLuint): void; uniformMatrix3x4fv(location: WebGLUniformLocation | null, transpose: GLboolean, data: Iterable, srcOffset?: GLuint, srcLength?: GLuint): void; uniformMatrix4x2fv(location: WebGLUniformLocation | null, transpose: GLboolean, data: Iterable, srcOffset?: GLuint, srcLength?: GLuint): void; uniformMatrix4x3fv(location: WebGLUniformLocation | null, transpose: GLboolean, data: Iterable, srcOffset?: GLuint, srcLength?: GLuint): void; vertexAttribI4iv(index: GLuint, values: Iterable): void; vertexAttribI4uiv(index: GLuint, values: Iterable): void; } interface WebGL2RenderingContextOverloads { uniform1fv(location: WebGLUniformLocation | null, data: Iterable, srcOffset?: GLuint, srcLength?: GLuint): void; uniform1iv(location: WebGLUniformLocation | null, data: Iterable, srcOffset?: GLuint, srcLength?: GLuint): void; uniform2fv(location: WebGLUniformLocation | null, data: Iterable, srcOffset?: GLuint, srcLength?: GLuint): void; uniform2iv(location: WebGLUniformLocation | null, data: Iterable, srcOffset?: GLuint, srcLength?: GLuint): void; uniform3fv(location: WebGLUniformLocation | null, data: Iterable, srcOffset?: GLuint, srcLength?: GLuint): void; uniform3iv(location: WebGLUniformLocation | null, data: Iterable, srcOffset?: GLuint, srcLength?: GLuint): void; uniform4fv(location: WebGLUniformLocation | null, data: Iterable, srcOffset?: GLuint, srcLength?: GLuint): void; uniform4iv(location: WebGLUniformLocation | null, data: Iterable, srcOffset?: GLuint, srcLength?: GLuint): void; uniformMatrix2fv(location: WebGLUniformLocation | null, transpose: GLboolean, data: Iterable, srcOffset?: GLuint, srcLength?: GLuint): void; uniformMatrix3fv(location: WebGLUniformLocation | null, transpose: GLboolean, data: Iterable, srcOffset?: GLuint, srcLength?: GLuint): void; uniformMatrix4fv(location: WebGLUniformLocation | null, transpose: GLboolean, data: Iterable, srcOffset?: GLuint, srcLength?: GLuint): void; } interface WebGLRenderingContextBase { vertexAttrib1fv(index: GLuint, values: Iterable): void; vertexAttrib2fv(index: GLuint, values: Iterable): void; vertexAttrib3fv(index: GLuint, values: Iterable): void; vertexAttrib4fv(index: GLuint, values: Iterable): void; } interface WebGLRenderingContextOverloads { uniform1fv(location: WebGLUniformLocation | null, v: Iterable): void; uniform1iv(location: WebGLUniformLocation | null, v: Iterable): void; uniform2fv(location: WebGLUniformLocation | null, v: Iterable): void; uniform2iv(location: WebGLUniformLocation | null, v: Iterable): void; uniform3fv(location: WebGLUniformLocation | null, v: Iterable): void; uniform3iv(location: WebGLUniformLocation | null, v: Iterable): void; uniform4fv(location: WebGLUniformLocation | null, v: Iterable): void; uniform4iv(location: WebGLUniformLocation | null, v: Iterable): void; uniformMatrix2fv(location: WebGLUniformLocation | null, transpose: GLboolean, value: Iterable): void; uniformMatrix3fv(location: WebGLUniformLocation | null, transpose: GLboolean, value: Iterable): void; uniformMatrix4fv(location: WebGLUniformLocation | null, transpose: GLboolean, value: Iterable): void; }