local function __TS__ArrayFlat(self, depth)
    if depth == nil then
        depth = 1
    end
    local result = {}
    local len = 0
    for i = 1, #self do
        local value = self[i]
        if depth > 0 and __TS__ArrayIsArray(value) then
            local toAdd
            if depth == 1 then
                toAdd = value
            else
                toAdd = __TS__ArrayFlat(value, depth - 1)
            end
            for j = 1, #toAdd do
                local val = toAdd[j]
                len = len + 1
                result[len] = val
            end
        else
            len = len + 1
            result[len] = value
        end
    end
    return result
end
