declare namespace pc { /** * @name pc.ModelHandler * @class Resource Handler for creating pc.Model resources * @description {@link pc.ResourceHandler} use to load 3D model resources * @param {pc.GraphicsDevice} device The graphics device that will be rendering */ class ModelHandler { constructor(device: pc.GraphicsDevice) /** * @function * @name pc.ModelHandler#load * @description Fetch model data from a remote url */ load(url: string, callback: Function): void; /** * @function * @name pc.ModelHandler#open * @description Process data in deserialized format into a pc.Model object * @param {Object} data The data from model file deserialized into a JavaScript Object */ open(url: string, data: any): any; /** * @function * @name pc.ModelHandler#addParser * @description Add a parser that converts raw data into a {@link pc.Model} * Default parser is for JSON models * @param {Object} parser See JsonModelParser for example * @param {Function} decider Function that decides on which parser to use. * Function should take (url, data) arguments and return true if this parser should be used to parse the data into a {@link pc.Model}. * The first parser to return true is used. */ addParser(parser: {}, decider: Function): void; } }