/** * @license * Copyright Google LLC All Rights Reserved. * * Use of this source code is governed by an MIT-style license that can be * found in the LICENSE file at https://angular.io/license */ import { ModifierKeys } from 'cdk/testing'; /** * Utility to dispatch any event on a Node. * @docs-private */ export declare function dispatchEvent( node: Node | Window, event: T ): T; /** * Shorthand to dispatch a fake event on a specified node. * @docs-private */ export declare function dispatchFakeEvent( node: Node | Window, type: string, canBubble?: boolean ): Event; /** * Shorthand to dispatch a keyboard event with a specified key code and * optional modifiers. * @docs-private */ export declare function dispatchKeyboardEvent( node: Node, type: string, keyCode?: number, key?: string, modifiers?: ModifierKeys ): KeyboardEvent; /** * Shorthand to dispatch a mouse event on the specified coordinates. * @docs-private */ export declare function dispatchMouseEvent( node: Node, type: string, clientX?: number, clientY?: number, button?: number, modifiers?: ModifierKeys ): MouseEvent; /** * Shorthand to dispatch a pointer event on the specified coordinates. * @docs-private */ export declare function dispatchPointerEvent( node: Node, type: string, clientX?: number, clientY?: number, options?: PointerEventInit ): PointerEvent; /** * Shorthand to dispatch a touch event on the specified coordinates. * @docs-private */ export declare function dispatchTouchEvent( node: Node, type: string, pageX?: number, pageY?: number, clientX?: number, clientY?: number ): UIEvent;