using System.Collections.Generic;
namespace Funique
{
///
/// Client data in master server
/// ------------------------------------------------
/// 用戶在伺服器上的資訊
///
[System.Serializable]
public struct ClientInMasterPlayerState
{
public bool isRefresh;
public string videoName;
public double seekTime;
public PlayerState playerState;
///
/// Current subtitle mode
/// ------------------------------------------------
/// 目前字幕模式
///
public SubtitleMode subtitleMode;
public ReplayState replayState;
public PlayerScheme playerScheme;
///
/// Current video play mode
/// ------------------------------------------------
/// 目前的播放模式
///
public PlayerMode playerMode;
public string stereoMode;
public List mediaSequencePath;
}
}