using System.Collections.Generic; namespace Funique { /// /// Client data in master server
/// ------------------------------------------------
/// 用戶在伺服器上的資訊 ///
[System.Serializable] public struct ClientInMasterPlayerState { public bool isRefresh; public string videoName; public double seekTime; public PlayerState playerState; /// /// Current subtitle mode
/// ------------------------------------------------
/// 目前字幕模式 ///
public SubtitleMode subtitleMode; public ReplayState replayState; public PlayerScheme playerScheme; /// /// Current video play mode
/// ------------------------------------------------
/// 目前的播放模式 ///
public PlayerMode playerMode; public string stereoMode; public List mediaSequencePath; } }