using System;
namespace Funique
{
///
/// Funique logger worker
/// In main component initialized, you can create multiple buildin logger for it
/// ------------------------------------------------
/// Funique 紀錄工作者
/// 在主要元件初始化時, 可以建立多個記錄工作者.
///
[Flags]
public enum LoggerApply
{
///
/// Build in unity.log
/// ------------------------------------------------
/// Unity 引擎使用的 Debug 輸出
///
Unity,
///
/// Output streaming to streaming asset log.txt
/// ------------------------------------------------
/// 輸出至串流資料夾中的 log.txt
///
File
}
}