using System; namespace Funique { /// /// Funique logger worker
/// In main component initialized, you can create multiple buildin logger for it
/// ------------------------------------------------
/// Funique 紀錄工作者
/// 在主要元件初始化時, 可以建立多個記錄工作者. ///
[Flags] public enum LoggerApply { /// /// Build in unity.log
/// ------------------------------------------------
/// Unity 引擎使用的 Debug 輸出 ///
Unity, /// /// Output streaming to streaming asset log.txt
/// ------------------------------------------------
/// 輸出至串流資料夾中的 log.txt ///
File } }