import type { IParticleGravity } from "./IParticleGravity"; import type { IParticleSpin } from "./IParticleSpin"; import type { Particle } from "tsparticles-engine"; export type MoveParticle = Particle & { gravity?: IParticleGravity; retina: { spinAcceleration?: number; }; spin?: IParticleSpin; };