import { IAudioEventListener, EventName, EventSource, Audio } from '../audio'; export declare class TonejsRenderer implements IAudioEventListener { private audio; private panVol; private channel1; private channel2; private channel4; constructor(audio: Audio); setVolume(volume: number): void; getVolume(): number; onAudioEvent(source: EventSource, name: EventName): void; private updateGlobal(name); private updateChannel1(name); private updateChannel2(name); private updateChannel4(name); }