/** * A container facade, placed at the root of the scene, that manages the tracking of * `XRInputSource`s and the rendering of their related scene objects. * * */ export class XRInputSourceManager { constructor(parent: any); _sourcesDirty: boolean; xrSession: any; xrReferenceSpace: any; _xrInputSourceSubtree: any; _onInputSourcesChange: (e: any) => void; afterUpdate(): void; _lastXrSession: any; destructor(): void; } //# sourceMappingURL=XRInputSourceManager.d.ts.map