/** * Given a XRPose, copy its transform's position and orientation to the corresponding * properties on a Object3DFacade. * @param {XRPose} pose * @param {Object3DFacade} facade */ export function copyXRPoseToFacadeProps(pose: XRPose, facade: Object3DFacade): void; /** * A `renderOrder` for the target ray that ensures proper transparency */ export const TARGET_RAY_RENDERORDER: 100000000; //# sourceMappingURL=XRUtils.d.ts.map