/*************************************************************************
 *                                                                       *
 * OU library interface file for Open Dynamics Engine,                   *
 * Copyright (C) 2008-2020 Oleh Derevenko. All rights reserved.          *
 * Email: odar@eleks.com (change all "a" to "e")                         *
 *                                                                       *
 * Open Dynamics Engine, Copyright (C) 2001,2002 Russell L. Smith.       *
 * All rights reserved.  Email: russ@q12.org   Web: www.q12.org          *
 *                                                                       *
 *                                                                       *
 * This library is free software; you can redistribute it and/or         *
 * modify it under the terms of EITHER:                                  *
 *   (1) The GNU Lesser General Public License as published by the Free  *
 *       Software Foundation; either version 2.1 of the License, or (at  *
 *       your option) any later version. The text of the GNU Lesser      *
 *       General Public License is included with this library in the     *
 *       file LICENSE.TXT.                                               *
 *   (2) The BSD-style license that is included with this library in     *
 *       the file LICENSE-BSD.TXT.                                       *
 *                                                                       *
 * This library is distributed in the hope that it will be useful,       *
 * but WITHOUT ANY WARRANTY; without even the implied warranty of        *
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the files    *
 * LICENSE.TXT and LICENSE-BSD.TXT for more details.                     *
 *                                                                       *
 *************************************************************************/

/*

ODE interface to OU library implementation.

*/


#include "ode_common.hpp"
#include "ode_memory.hpp"
//#include "config.h"
#include "odeou.h"



#if dOU_ENABLED


using _OU_NAMESPACE::EASSERTIONFAILURESEVERITY;
using _OU_NAMESPACE::AFS__MAX;
using _OU_NAMESPACE::CMemoryManagerCustomization;
using _OU_NAMESPACE::CAssertionCheckCustomization;


BEGIN_NAMESPACE_OU();
template<>
const char *const CEnumUnsortedElementArray<EASSERTIONFAILURESEVERITY, AFS__MAX, const char *>::m_aetElementArray[] =
{
    "assert", // AFS_ASSERT,
    "check", // AFS_CHECK,
};
END_NAMESPACE_OU();

static const CEnumUnsortedElementArray<EASSERTIONFAILURESEVERITY, AFS__MAX, const char *> g_aszAssertionFailureSeverityNames;


static void _OU_CONVENTION_CALLBACK ForwardOUAssertionFailure(EASSERTIONFAILURESEVERITY fsFailureSeverity, 
                                                              const char *szAssertionExpression, const char *szAssertionFileName, unsigned int uiAssertionSourceLine)
{
    dDebug(d_ERR_IASSERT, "Assertion failure in OU Library. Kind: %s, expression: \"%s\", file: \"%s\", line: %u",
        g_aszAssertionFailureSeverityNames.Encode(fsFailureSeverity), 
        szAssertionExpression, szAssertionFileName, uiAssertionSourceLine);
}


static void *_OU_CONVENTION_CALLBACK ForwardOUMemoryAlloc(size_t nBlockSize)
{
    return dAlloc(nBlockSize);
}

static void *_OU_CONVENTION_CALLBACK ForwardOUMemoryRealloc(void *pv_ExistingBlock, size_t nBlockNewSize)
{
    return dRealloc(pv_ExistingBlock, 0, nBlockNewSize);
}

static void _OU_CONVENTION_CALLBACK ForwardOUMemoryFree(void *pv_ExistingBlock)
{
    return dFree(pv_ExistingBlock, 0);
}


bool COdeOu::DoOUCustomizations()
{
    CMemoryManagerCustomization::CustomizeMemoryManager(&ForwardOUMemoryAlloc, 
        &ForwardOUMemoryRealloc, &ForwardOUMemoryFree);

    CAssertionCheckCustomization::CustomizeAssertionChecks(&ForwardOUAssertionFailure);

    return true;
}

void COdeOu::UndoOUCustomizations()
{
    CAssertionCheckCustomization::CustomizeAssertionChecks(NULL);

    CMemoryManagerCustomization::CustomizeMemoryManager(NULL, NULL, NULL);
}


#endif // dOU_ENABLED

