import { ToneAudioNodeOptions } from "../core/context/ToneAudioNode"; import { SignalOperator } from "./SignalOperator"; import { WaveShaper } from "./WaveShaper"; /** * AudioToGain converts an input in AudioRange [-1,1] to NormalRange [0,1]. * See {@link GainToAudio}. * * @example * var a2g = new AudioToGain(); * @category Signal */ export declare class AudioToGain extends SignalOperator { readonly name: string; /** * The node which converts the audio ranges */ private _norm; /** * The AudioRange input [-1, 1] */ input: WaveShaper; /** * The GainRange output [0, 1] */ output: WaveShaper; /** * clean up */ dispose(): this; }