import type { Bit } from '../types/bit'; declare const isNodeEnv: boolean; declare const uintToHex: (uint: number) => string; declare const hexToBits: (hex: string) => Bit[]; declare const hexToBytes: (hex: string) => Uint8Array; declare const bytesToUint: (bytes: Uint8Array | number[]) => number; declare const bytesCompare: (a: Uint8Array | number[], b: Uint8Array | number[]) => boolean; declare const bytesToBits: (data: Uint8Array | number[]) => Bit[]; declare const bitsToHex: (bits: Bit[]) => string; declare const bitsToBytes: (bits: Bit[]) => Uint8Array; declare const bytesToHex: (bytes: Uint8Array) => string; declare const bytesToString: (bytes: Uint8Array) => string; declare const stringToBytes: (value: string) => Uint8Array; declare const bytesToBase64: (data: Uint8Array | number[]) => string; declare const base64ToBytes: (base64: string) => Uint8Array; declare const sliceIntoChunks: (arr: any[], chunkSize: number) => any[]; export { isNodeEnv, uintToHex, hexToBits, hexToBytes, bitsToHex, bitsToBytes, bytesToUint, bytesCompare, bytesToBits, bytesToHex, sliceIntoChunks, stringToBytes, bytesToString, base64ToBytes, bytesToBase64 };