import { Object3D, Mesh, Texture, Vector3 } from 'three'; import TextGeometry from '../geometry/TextGeometry'; import TextMaterial from '../materials/TextMaterial'; export default class TextMesh extends Object3D { geometry: TextGeometry; material: TextMaterial; mesh: Mesh; container: Object3D; options: any; constructor(); update(options: any): void; private checkToUpdate; get align(): string; get color(): Vector3; get fontSize(): number; get map(): Texture | null; get letterSpacing(): number; get text(): string; get width(): number | undefined; set align(value: string); set color(value: Vector3 | Array); set fontSize(value: number); set map(value: Texture | null); set letterSpacing(value: number); set text(value: string); set width(value: number | undefined); } //# sourceMappingURL=TextMesh.d.ts.map