export declare enum ProcessesState { /** * Process has not been started yet, only entity exists in the DB */ NOT_STARTED = "not-started", /** * child_process is being started */ STARTING = "starting", /** * Process is running and proper processActiveMessages displayed in * output (stdout / stderr) */ ACTIVE = "active", /** * Process is being killed */ KILLING = "killing", /** * Process killed after being active */ KILLED = "killed", /** * Process ended with error (exit code different than 0) */ ENDED_WITH_ERROR = "ended-with-error", /** * Process ended ok (exit code 0) */ ENDED_OK = "ended-ok" } export declare const ProcessesStatesAllowedStart: ProcessesState[]; export declare const ProcessesStatesAllowedStop: ProcessesState[];