import { ResolvedRenderOptions } from './options'; import { RenderModel } from './renderModel'; export declare class CanvasLayer { private options; canvas: HTMLCanvasElement; gl: WebGL2RenderingContext | WebGLRenderingContext; constructor(el: HTMLElement, options: ResolvedRenderOptions, model: RenderModel); onResize(width: number, height: number): void; clear(): void; }