import { SvelteComponentTyped } from "svelte"; import type { MeshInstanceProperties } from '../types/components'; declare const __propDef: { props: { mesh: MeshInstanceProperties['mesh']; position?: MeshInstanceProperties['position']; scale?: MeshInstanceProperties['scale']; rotation?: MeshInstanceProperties['rotation']; lookAt?: MeshInstanceProperties['lookAt']; viewportAware?: MeshInstanceProperties['viewportAware']; inViewport?: MeshInstanceProperties['inViewport']; castShadow?: MeshInstanceProperties['castShadow']; receiveShadow?: MeshInstanceProperties['receiveShadow']; frustumCulled?: MeshInstanceProperties['frustumCulled']; renderOrder?: MeshInstanceProperties['renderOrder']; visible?: MeshInstanceProperties['visible']; interactive?: MeshInstanceProperties['interactive']; ignorePointer?: MeshInstanceProperties['ignorePointer']; }; events: { viewportenter: CustomEvent>; viewportleave: CustomEvent>; click: CustomEvent; contextmenu: CustomEvent; pointerup: CustomEvent; pointerdown: CustomEvent; pointerenter: CustomEvent; pointerleave: CustomEvent; pointermove: CustomEvent; } & { [evt: string]: CustomEvent; }; slots: { default: {}; }; }; export declare type MeshInstanceProps = typeof __propDef.props; export declare type MeshInstanceEvents = typeof __propDef.events; export declare type MeshInstanceSlots = typeof __propDef.slots; export default class MeshInstance extends SvelteComponentTyped { } export {};