import type { BlendFunction, GlitchMode } from "postprocessing"; import { Texture, Vector2 } from "three"; export type GlitchEffectProps = { blendFunction?: BlendFunction; chromaticAberrationOffset?: Vector2; delay?: Vector2; duration?: Vector2; strength?: Vector2; perturbationMap?: Texture; dtSize?: number; columns?: number; ratio?: number; } & { mode?: GlitchMode; active?: boolean; };