import type { EventMap } from "@threlte/extras"; type SplatStack = { mouseX?: number; mouseY?: number; velocityX?: number; velocityY?: number; }; export declare function usePointer({ force }: { force: number; }): { onPointerMove: (event: EventMap["onpointermove"]) => void; splatStack: import("svelte/store").Writable; }; export {};