import { AAssetManagerProcessStatePlugin } from '../base/AAssetManagerProcessStatePlugin'; import { ThreeViewer } from '../../viewer'; /** * Loading Screen Plugin * * Shows a configurable loading screen overlay over the canvas. * * @category Plugins */ export declare class LoadingScreenPlugin extends AAssetManagerProcessStatePlugin { static readonly PluginType = "LoadingScreenPlugin"; styles: string; spinners: { styles: string; html: string; }[]; refresh(): void; loader: number; loadingTextHeader: string; errorTextHeader: string; showFileNames: boolean; showProcessStates: boolean; showProgress: boolean; hideOnOnlyErrors: boolean; hideOnFilesLoad: boolean; hideOnSceneObjectLoad: boolean; /** * Minimize when scene has objects * Note: also checks for scene.environment and doesnt minimize when environment is null or undefined * @default true */ minimizeOnSceneObjectLoad: boolean; showOnFilesLoading: boolean; showOnSceneEmpty: boolean; hideDelay: number; backgroundOpacity: number; backgroundBlur: number; background: string; textColor: string; /** * Default logo image shown during loading * @default 'https://threepipe.org/logo.svg' */ static LS_DEFAULT_LOGO: string; logoImage: string; private _isPreviewing; private _previewState; togglePreview(): void; loadingElement: HTMLDivElement; filesElement: HTMLDivElement; logoElement: HTMLDivElement; constructor(container?: HTMLElement); private _isHidden; get visible(): boolean; hide(): Promise; hideWithDelay(): Promise; show(): void; protected _showMainDiv(): void; minimize(): void; maximize(): void; private _temp; private _setHTML; protected _updateMainDiv(processState: Map, updateVisibility?: boolean): void; protected _updateVisibility(processState: Map, errors: number): boolean; isEditor: boolean; private _sceneUpdate; stylesheet?: HTMLStyleElement; stylesheetLoader?: HTMLStyleElement[]; onAdded(viewer: ThreeViewer): void; onRemove(viewer: ThreeViewer): void; } //# sourceMappingURL=../../src/plugins/interaction/LoadingScreenPlugin.d.ts.map