import { AViewerPluginSync } from '../../viewer'; import { IObject3D } from '../../core'; /** * Adds support for generating different types of lights and camera objects in the viewer, along with UI to do so. * * Custom generators can be added for more object types, check {@link GeometryGeneratorPlugin} for reference. * @category Plugins */ export declare class Object3DGeneratorPlugin extends AViewerPluginSync { static readonly PluginType = "Object3DGeneratorPlugin"; enabled: boolean; toJSON: any; protected _selectedType: string; generate(type?: string, params?: any, addToScene?: boolean, select?: boolean, trackUndo?: boolean): IObject3D | undefined; generators: Record IObject3D>; constructor(); removeObject3DGenerators(prefix: string, refresh?: boolean): this; removeObject3DGenerator(key: string, refresh?: boolean): this; addObject3DGenerators(prefix: string, generators: Record IObject3D>, refresh?: boolean): void; addObject3DGenerator(key: string, generator: (params: any) => IObject3D, refresh?: boolean): void; } //# sourceMappingURL=../../src/plugins/extras/Object3DGeneratorPlugin.d.ts.map