import { FileLoader, LoadingManager, TextureDataType } from 'three'; /** * 8bit HDR image in png format * not properly working with files from hdrpng.js but used in {@link GLTFViewerConfigExtension}, so a slightly modified version is used here */ export declare class RGBEPNGLoader extends FileLoader { type: TextureDataType; constructor(manager?: LoadingManager); loadAsync(url: string, onProgress?: (event: ProgressEvent) => void): Promise; parseAsync(url: string, onProgress?: (event: ProgressEvent) => void, isFloat16Data?: boolean): Promise; setDataType(value: TextureDataType): this; } //# sourceMappingURL=../../src/assetmanager/import/RGBEPNGLoader.d.ts.map