import { LoadingManager } from './LoadingManager.js'; export class ImageBitmapLoader { constructor( manager?: LoadingManager ); manager: LoadingManager; setOptions( options: any ): ImageBitmapLoader; load( url: string, onLoad?: ( response: string | ArrayBuffer ) => void, onProgress?: ( request: ProgressEvent ) => void, onError?: ( event: ErrorEvent ) => void ): any; setCrossOrigin(): ImageBitmapLoader; setPath( path: string ): ImageBitmapLoader; }