import { LoadingManager } from './LoadingManager'; import { CubeTexture } from './../textures/CubeTexture'; export class CubeTextureLoader { constructor( manager?: LoadingManager ); manager: LoadingManager; crossOrigin: string; path?: string; load( urls: Array, onLoad?: ( texture: CubeTexture ) => void, onProgress?: ( event: ProgressEvent ) => void, onError?: ( event: ErrorEvent ) => void ): CubeTexture; setCrossOrigin( crossOrigin: string ): this; setPath( path: string ): this; }