import { Scene, Loader, LoadingManager } from "three"; export class VRMLLoader extends Loader { constructor(manager?: LoadingManager); load( url: string, onLoad: (scene: Scene) => void, onProgress?: (event: ProgressEvent) => void, onError?: (event: ErrorEvent) => void ): void; loadAsync( url: string, onProgress?: (event: ProgressEvent) => void ): Promise; parse(data: string, path: string): Scene; }