import type { Node } from 'three/webgpu'; /** Options for {@link createLensflare}. */ export interface LensflareOptions { ghostTint?: Node; threshold?: number; ghostSamples?: number; ghostSpacing?: number; ghostAttenuationFactor?: number; downSampleRatio?: number; } /** Wrap a LensflareNode that renders ghost reflections and halo from bright spots. Typically fed the bloom of an emissive MRT channel. @remarks Requires the WebGPU renderer (three/webgpu) and ships via the 'threejs-scenes/webgpu' entry point. */ export declare function createLensflare(input: Node, options?: LensflareOptions): import("three/addons/tsl/display/LensflareNode.js").default; //# sourceMappingURL=lensflare.d.ts.map