import * as THREE from 'three'; import { ShaderPass } from 'three/addons/postprocessing/ShaderPass.js'; export interface MotionBlurOptions { intensity?: number; samples?: number; depthTexture?: THREE.Texture | null; } export interface MotionBlurPass extends ShaderPass { update(camera: THREE.Camera): void; setDepthTexture(texture: THREE.Texture | null): void; } export declare function createMotionBlur(options?: MotionBlurOptions): MotionBlurPass; //# sourceMappingURL=motion-blur.d.ts.map