import * as THREE from 'three'; /** Options for {@link createCinematicLUT}. */ export interface CinematicLutOptions { /** Contrast S-curve strength about mid-grey. Default 1.12. */ contrast?: number; /** Split-tone strength: teal into shadows, amber into highlights. Default 1. */ splitTone?: number; /** Saturation multiplier. Default 1.08. */ saturation?: number; } /** * Build a cinematic colour-grading 3D LUT as a `Data3DTexture`: a gentle * S-curve for contrast, teal lifted into the shadows and warmth pushed into * the highlights (the classic "teal & orange" look), plus a saturation lift. */ export declare function createCinematicLUT(size?: number, { contrast, splitTone, saturation }?: CinematicLutOptions): THREE.Data3DTexture; //# sourceMappingURL=cinematic-lut.d.ts.map