///
import { World } from '../core/World';
export declare const FirstPersonCameraActions: {
Look: string;
};
export declare const FirstPersonCameraPitchTarget: import("bitecs").ComponentType<{
maxAngle: "f32";
minAngle: "f32";
sensitivity: "f32";
}>;
export declare const FirstPersonCameraYawTarget: import("bitecs").ComponentType<{
sensitivity: "f32";
}>;
export declare const cameraPitchTargetQuery: import("bitecs").Query;
export declare const cameraYawTargetQuery: import("bitecs").Query;
export declare const FirstPersonCameraSystem: (world: World) => World;