/// import { World } from '../core/World'; export declare const FirstPersonCameraActions: { Look: string; }; export declare const FirstPersonCameraPitchTarget: import("bitecs").ComponentType<{ maxAngle: "f32"; minAngle: "f32"; sensitivity: "f32"; }>; export declare const FirstPersonCameraYawTarget: import("bitecs").ComponentType<{ sensitivity: "f32"; }>; export declare const cameraPitchTargetQuery: import("bitecs").Query; export declare const cameraYawTargetQuery: import("bitecs").Query; export declare const FirstPersonCameraSystem: (world: World) => World;